XR Development with Unity
Language of Delivery: English
Delivery Format: Online
Duration: 10 weeks
Download Syllabus
Micro-credential Description
Extended reality (XR) is the new frontier of technology, a new way to see our world. Gaining skills in XR Development (an umbrella term for augmented reality, virtual reality and mixed reality) opens up new career pathways and opportunities for roles such as: game developer, game designer, graphics engineer, AR/VR developer, game programmer, design engineer. Unity is the world’s leading platform for creating and operating interactive, real-time 3D content.
This project-based foundational micro-credential aims to equip you with the skills you need to start creating games and develop for XR with Unity, including how to use basic components, work in the editor, organize your project, and in addition, more advanced topics like scripting, working with graphics and audio in Unity, and creating levels for games. Micro-credential toolkit includes Unity; C#; AR Core; AR Kit; Microsoft Visual Studio.
Upon successful completion of the micro-credential, you will receive a Digital Badge and an Attestation of Completion.
Topics Covered
Introduction to Unity
C# Scripting
Introduction to VR
VR Interactions
Market-Based AR
Markerless AR
Game Jam
Learning Outcomes
Upon completion of this micro-credential, you should be able to:
Create original scripts and components using C#
Develop your own VR application
Create a 3D scene, add, and animate objects
Use XR Interaction Toolkit to add interactivity
Build your own AR application for iOS and Android Devices
Source: Burning Glass, 2021
Who Should Enrol?
- Individuals looking to learn the basics of XR Development
- Professionals who want to have more informed conversations with developers and engineers about improving user experience for existing XR products and services
- Developers who want to expand their technical knowledge of XR technologies and their practical application
- UX & 3D UI interaction designers looking to expand their knowledge and technical understanding of how to construct a VR environment and build end-to-end XR solutions for clients or organizations
Fee
Course Starter - CAD $3,950 plus applicable taxes and administrative fees
Course Plus - CAD $4,950 plus applicable taxes and administrative fees. Includes access to “C# Scripting Fundamentals” online asynchronous self-paced course, access to personalized support and access to the premium community features
Schedule
October 3-December 12, 2023 (10 weeks)
Monday & Thursday 1:00PM ET
1.5-hour live interaction per week delivered virtually (1-hour workshop and 30-minute instructor meeting)
Self-paced review of course content
Pre-requisites
No prior experience with Unity is required
Basic computer literacy skills are necessary for a successful learning experience. These include file management, basic setup, commonOS troubleshooting, and installing software (Windows, macOS, or Linux)
Notes
Software required:
Unity Hub and Unity Editor
Microsoft Visual Studio
Git and GitHub
Hardware required:
Windows 7 SP1+, 8, 10, 64-bit versions only; Mac OS X 10.13+; Ubuntu 20.04, 18.04, and CentOS 7
It is strongly recommended to have a VR headset for project testing: Meta Quest 1 or 2, HTC Vive, or any other recent VR hardware
Upcoming Sessions
March 19-May 23, 2024