Interaction Design and Prototyping for XR

Language of Delivery: English

Delivery Format: Online

Duration: 10 weeks

Download Syllabus

Micro-credential Description

Extended reality (XR) is the new frontier of technology, a new way to see our world. Unity is the world’s leading platform for creating and operating interactive, real-time 3D content.

Using industry-recognized tools, software, workflows and processes, this project-based foundational micro-credential aims to equip you with in-demand knowledge and skills required to design and prototype intuitive, usable, and human-centred experiences for AR, VR and MR (jointly referred to as XR) while applying usability considerations for immersive experiences. Through hands-on projects, you will have opportunities to apply your skills to create a portfolio showcasing XR experiences.

Gaining skills in XR design opens new career pathways and opportunities for roles such as immersive product designer; 3D experience designer; UX/UI designer (XR); technical artist; technical designer; 3D artist; game UI artist; XR designer; product designer (AR/VR); UX visual designer (XR), and game designer to name a few.


Micro-credential toolkit includes industry-recognized tools such as: Unity; ShapesXR; Figma; Adobe Aero; Spark AR.


Upon successful completion of the Micro-credential, you will receive a Digital Badge and an Attestation of Completion.

Topics Covered

  • User Experience and Interaction Design for XR

  • Prototyping with ShapesXR

  • Introduction to Unity

  • Prototyping Immersive Worlds with Unity

  • Creating Interfaces in Unity

  • Prototyping for MR with MRTK and Figma

  • Prototyping for Mobile AR with Adobe Aero

  • Promoting your app with Spark AR

Learning Outcomes

Upon completion of this micro-credential, you should be able to:

  • Appreciate why UX practices are essential when creating AR and VR experiences.

  • Differentiate between the process of designing new experiences for XR and designing for web or mobile software.

  • Use design best practices and patterns applied to immersive environments and XR applications.

  • Design while applying usability considerations for immersive experiences.

  • Use tools, processes, and techniques to design interfaces and layouts.

  • Create prototypes for XR using industry-recognized tools such as Unity, ShapesXR, Figma, Adobe Aero, and Spark AR.

Who Should Enrol?

This beginner-friendly micro-credential is designed for product designers, developers, product managers or generalists looking to develop their skills in XR design or for anyone wanting to work with immersive technologies. This micro-credential is particularly beneficial for individuals:
  • With a background or interest in UX design

  • Who wish to create a portfolio showcasing XR experiences

Fee

  • Course Starter - CAD $3,950 plus applicable taxes and administrative fees

  • Course Plus - CAD $4,950 plus applicable taxes and administrative fees. Includes access to “UX Design Fundamentals for XR” online asynchronous self-paced course, access to personalized support and access to the premium community features

Schedule

  • March 18, 2024, to May 29, 2024

  • Mondays & Wednesdays 6:30PM - 8:00PM ET

  • 3 hours (two live 1.5-hour sessions) per week delivered virtually

  • At least 6 hours of independent study and project work per week

Pre-requisites

  • No prior experience with Unity is required

  • Basic computer literacy skills are necessary for a successful learning experience. These include file management, basic setup, common

  • OS troubleshooting, and installing software (Windows, macOS, or Linux)

Notes

Software required:

  • Unity Version 2020 LTS

  • A laptop or computer (Mac or PC). Windows 7 SP1+, 8, 10, 64-bit versions only; Mac OS X 10.13+; Ubuntu 20.04, 18.04, and CentOS 7

  • It is strongly recommended to have a VR headset for project testing: Meta Quest 1 or 2, HTC Vive, or any other recent VR hardware

  • Microsoft Visual Studio

These micro-credentials are delivered by the McGill School of Continuing Studies in partnership with Circuit Stream

These micro-credentials are delivered by the McGill School of Continuing Studies in partnership with Circuit Stream

These micro-credentials are delivered by the McGill School of Continuing Studies in partnership with Circuit Stream